first commit
This commit is contained in:
69
app_vue/node_modules/nanoid/async/index.browser.cjs
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69
app_vue/node_modules/nanoid/async/index.browser.cjs
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let random = async bytes => crypto.getRandomValues(new Uint8Array(bytes))
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let customAlphabet = (alphabet, defaultSize = 21) => {
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// First, a bitmask is necessary to generate the ID. The bitmask makes bytes
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// values closer to the alphabet size. The bitmask calculates the closest
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// `2^31 - 1` number, which exceeds the alphabet size.
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// For example, the bitmask for the alphabet size 30 is 31 (00011111).
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// `Math.clz32` is not used, because it is not available in browsers.
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let mask = (2 << (Math.log(alphabet.length - 1) / Math.LN2)) - 1
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// Though, the bitmask solution is not perfect since the bytes exceeding
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// the alphabet size are refused. Therefore, to reliably generate the ID,
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// the random bytes redundancy has to be satisfied.
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// Note: every hardware random generator call is performance expensive,
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// because the system call for entropy collection takes a lot of time.
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// So, to avoid additional system calls, extra bytes are requested in advance.
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// Next, a step determines how many random bytes to generate.
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// The number of random bytes gets decided upon the ID size, mask,
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// alphabet size, and magic number 1.6 (using 1.6 peaks at performance
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// according to benchmarks).
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// `-~f => Math.ceil(f)` if f is a float
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// `-~i => i + 1` if i is an integer
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let step = -~((1.6 * mask * defaultSize) / alphabet.length)
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return async (size = defaultSize) => {
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let id = ''
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while (true) {
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let bytes = crypto.getRandomValues(new Uint8Array(step))
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// A compact alternative for `for (var i = 0; i < step; i++)`.
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let i = step | 0
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while (i--) {
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// Adding `|| ''` refuses a random byte that exceeds the alphabet size.
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id += alphabet[bytes[i] & mask] || ''
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if (id.length === size) return id
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}
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}
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}
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}
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let nanoid = async (size = 21) => {
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let id = ''
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let bytes = crypto.getRandomValues(new Uint8Array((size |= 0)))
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// A compact alternative for `for (var i = 0; i < step; i++)`.
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while (size--) {
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// It is incorrect to use bytes exceeding the alphabet size.
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// The following mask reduces the random byte in the 0-255 value
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// range to the 0-63 value range. Therefore, adding hacks, such
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// as empty string fallback or magic numbers, is unneccessary because
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// the bitmask trims bytes down to the alphabet size.
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let byte = bytes[size] & 63
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if (byte < 36) {
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// `0-9a-z`
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id += byte.toString(36)
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} else if (byte < 62) {
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// `A-Z`
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id += (byte - 26).toString(36).toUpperCase()
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} else if (byte < 63) {
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id += '_'
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} else {
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id += '-'
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}
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}
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return id
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}
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module.exports = { nanoid, customAlphabet, random }
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app_vue/node_modules/nanoid/async/index.browser.js
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app_vue/node_modules/nanoid/async/index.browser.js
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let random = async bytes => crypto.getRandomValues(new Uint8Array(bytes))
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let customAlphabet = (alphabet, defaultSize = 21) => {
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let mask = (2 << (Math.log(alphabet.length - 1) / Math.LN2)) - 1
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let step = -~((1.6 * mask * defaultSize) / alphabet.length)
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return async (size = defaultSize) => {
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let id = ''
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while (true) {
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let bytes = crypto.getRandomValues(new Uint8Array(step))
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let i = step | 0
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while (i--) {
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id += alphabet[bytes[i] & mask] || ''
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if (id.length === size) return id
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}
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}
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}
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}
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let nanoid = async (size = 21) => {
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let id = ''
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let bytes = crypto.getRandomValues(new Uint8Array((size |= 0)))
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while (size--) {
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let byte = bytes[size] & 63
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if (byte < 36) {
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id += byte.toString(36)
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} else if (byte < 62) {
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id += (byte - 26).toString(36).toUpperCase()
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} else if (byte < 63) {
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id += '_'
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} else {
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id += '-'
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}
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}
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return id
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}
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export { nanoid, customAlphabet, random }
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71
app_vue/node_modules/nanoid/async/index.cjs
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app_vue/node_modules/nanoid/async/index.cjs
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let crypto = require('crypto')
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let { urlAlphabet } = require('../url-alphabet/index.cjs')
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// `crypto.randomFill()` is a little faster than `crypto.randomBytes()`,
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// because it is possible to use in combination with `Buffer.allocUnsafe()`.
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let random = bytes =>
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new Promise((resolve, reject) => {
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// `Buffer.allocUnsafe()` is faster because it doesn’t flush the memory.
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// Memory flushing is unnecessary since the buffer allocation itself resets
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// the memory with the new bytes.
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crypto.randomFill(Buffer.allocUnsafe(bytes), (err, buf) => {
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if (err) {
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reject(err)
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} else {
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resolve(buf)
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}
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})
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})
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let customAlphabet = (alphabet, defaultSize = 21) => {
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// First, a bitmask is necessary to generate the ID. The bitmask makes bytes
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// values closer to the alphabet size. The bitmask calculates the closest
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// `2^31 - 1` number, which exceeds the alphabet size.
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// For example, the bitmask for the alphabet size 30 is 31 (00011111).
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let mask = (2 << (31 - Math.clz32((alphabet.length - 1) | 1))) - 1
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// Though, the bitmask solution is not perfect since the bytes exceeding
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// the alphabet size are refused. Therefore, to reliably generate the ID,
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// the random bytes redundancy has to be satisfied.
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// Note: every hardware random generator call is performance expensive,
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// because the system call for entropy collection takes a lot of time.
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// So, to avoid additional system calls, extra bytes are requested in advance.
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// Next, a step determines how many random bytes to generate.
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// The number of random bytes gets decided upon the ID size, mask,
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// alphabet size, and magic number 1.6 (using 1.6 peaks at performance
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// according to benchmarks).
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let step = Math.ceil((1.6 * mask * defaultSize) / alphabet.length)
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let tick = (id, size = defaultSize) =>
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random(step).then(bytes => {
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// A compact alternative for `for (var i = 0; i < step; i++)`.
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let i = step
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while (i--) {
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// Adding `|| ''` refuses a random byte that exceeds the alphabet size.
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id += alphabet[bytes[i] & mask] || ''
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if (id.length >= size) return id
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}
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return tick(id, size)
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})
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return size => tick('', size)
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}
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let nanoid = (size = 21) =>
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random((size |= 0)).then(bytes => {
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let id = ''
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// A compact alternative for `for (var i = 0; i < step; i++)`.
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while (size--) {
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// It is incorrect to use bytes exceeding the alphabet size.
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// The following mask reduces the random byte in the 0-255 value
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// range to the 0-63 value range. Therefore, adding hacks, such
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// as empty string fallback or magic numbers, is unneccessary because
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// the bitmask trims bytes down to the alphabet size.
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id += urlAlphabet[bytes[size] & 63]
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}
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return id
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})
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module.exports = { nanoid, customAlphabet, random }
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56
app_vue/node_modules/nanoid/async/index.d.ts
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app_vue/node_modules/nanoid/async/index.d.ts
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/**
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* Generate secure URL-friendly unique ID. The non-blocking version.
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*
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* By default, the ID will have 21 symbols to have a collision probability
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* similar to UUID v4.
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*
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* ```js
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* import { nanoid } from 'nanoid/async'
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* nanoid().then(id => {
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* model.id = id
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* })
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* ```
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*
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* @param size Size of the ID. The default size is 21.
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* @returns A promise with a random string.
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*/
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export function nanoid(size?: number): Promise<string>
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/**
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* A low-level function.
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* Generate secure unique ID with custom alphabet. The non-blocking version.
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*
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* Alphabet must contain 256 symbols or less. Otherwise, the generator
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* will not be secure.
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*
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* @param alphabet Alphabet used to generate the ID.
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* @param defaultSize Size of the ID. The default size is 21.
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* @returns A function that returns a promise with a random string.
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*
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* ```js
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* import { customAlphabet } from 'nanoid/async'
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* const nanoid = customAlphabet('0123456789абвгдеё', 5)
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* nanoid().then(id => {
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* model.id = id //=> "8ё56а"
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* })
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* ```
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*/
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export function customAlphabet(
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alphabet: string,
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defaultSize?: number
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): (size?: number) => Promise<string>
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/**
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* Generate an array of random bytes collected from hardware noise.
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*
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* ```js
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* import { random } from 'nanoid/async'
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* random(5).then(bytes => {
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* bytes //=> [10, 67, 212, 67, 89]
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* })
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* ```
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*
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* @param bytes Size of the array.
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* @returns A promise with a random bytes array.
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*/
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export function random(bytes: number): Promise<Uint8Array>
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35
app_vue/node_modules/nanoid/async/index.js
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35
app_vue/node_modules/nanoid/async/index.js
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import crypto from 'crypto'
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import { urlAlphabet } from '../url-alphabet/index.js'
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let random = bytes =>
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new Promise((resolve, reject) => {
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crypto.randomFill(Buffer.allocUnsafe(bytes), (err, buf) => {
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if (err) {
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reject(err)
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} else {
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resolve(buf)
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}
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})
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})
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let customAlphabet = (alphabet, defaultSize = 21) => {
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let mask = (2 << (31 - Math.clz32((alphabet.length - 1) | 1))) - 1
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let step = Math.ceil((1.6 * mask * defaultSize) / alphabet.length)
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let tick = (id, size = defaultSize) =>
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random(step).then(bytes => {
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let i = step
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while (i--) {
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id += alphabet[bytes[i] & mask] || ''
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if (id.length >= size) return id
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}
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return tick(id, size)
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})
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return size => tick('', size)
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}
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let nanoid = (size = 21) =>
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random((size |= 0)).then(bytes => {
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let id = ''
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while (size--) {
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id += urlAlphabet[bytes[size] & 63]
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}
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return id
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})
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export { nanoid, customAlphabet, random }
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26
app_vue/node_modules/nanoid/async/index.native.js
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app_vue/node_modules/nanoid/async/index.native.js
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import { getRandomBytesAsync } from 'expo-random'
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import { urlAlphabet } from '../url-alphabet/index.js'
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let random = getRandomBytesAsync
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let customAlphabet = (alphabet, defaultSize = 21) => {
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let mask = (2 << (31 - Math.clz32((alphabet.length - 1) | 1))) - 1
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let step = Math.ceil((1.6 * mask * defaultSize) / alphabet.length)
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let tick = (id, size = defaultSize) =>
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random(step).then(bytes => {
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let i = step
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while (i--) {
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id += alphabet[bytes[i] & mask] || ''
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if (id.length >= size) return id
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}
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return tick(id, size)
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})
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return size => tick('', size)
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}
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let nanoid = (size = 21) =>
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random((size |= 0)).then(bytes => {
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let id = ''
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while (size--) {
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id += urlAlphabet[bytes[size] & 63]
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}
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return id
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})
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export { nanoid, customAlphabet, random }
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12
app_vue/node_modules/nanoid/async/package.json
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12
app_vue/node_modules/nanoid/async/package.json
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{
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"type": "module",
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"main": "index.cjs",
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"module": "index.js",
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"react-native": {
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"./index.js": "./index.native.js"
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},
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"browser": {
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"./index.js": "./index.browser.js",
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"./index.cjs": "./index.browser.cjs"
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}
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}
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