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/node_modules/
/test.js
/*.html
/.travis.yml

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Copyright © 2011-2015 Paul Vorbach <paul@vorba.ch>
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the “Software”), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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# clone
[![build status](https://secure.travis-ci.org/pvorb/node-clone.png)](http://travis-ci.org/pvorb/node-clone)
[![info badge](https://nodei.co/npm/clone.png?downloads=true&downloadRank=true&stars=true)](http://npm-stat.com/charts.html?package=clone)
offers foolproof _deep cloning_ of objects, arrays, numbers, strings etc. in JavaScript.
## Installation
npm install clone
(It also works with browserify, ender or standalone.)
## Example
~~~ javascript
var clone = require('clone');
var a, b;
a = { foo: { bar: 'baz' } }; // initial value of a
b = clone(a); // clone a -> b
a.foo.bar = 'foo'; // change a
console.log(a); // show a
console.log(b); // show b
~~~
This will print:
~~~ javascript
{ foo: { bar: 'foo' } }
{ foo: { bar: 'baz' } }
~~~
**clone** masters cloning simple objects (even with custom prototype), arrays,
Date objects, and RegExp objects. Everything is cloned recursively, so that you
can clone dates in arrays in objects, for example.
## API
`clone(val, circular, depth)`
* `val` -- the value that you want to clone, any type allowed
* `circular` -- boolean
Call `clone` with `circular` set to `false` if you are certain that `obj`
contains no circular references. This will give better performance if needed.
There is no error if `undefined` or `null` is passed as `obj`.
* `depth` -- depth to which the object is to be cloned (optional,
defaults to infinity)
`clone.clonePrototype(obj)`
* `obj` -- the object that you want to clone
Does a prototype clone as
[described by Oran Looney](http://oranlooney.com/functional-javascript/).
## Circular References
~~~ javascript
var a, b;
a = { hello: 'world' };
a.myself = a;
b = clone(a);
console.log(b);
~~~
This will print:
~~~ javascript
{ hello: "world", myself: [Circular] }
~~~
So, `b.myself` points to `b`, not `a`. Neat!
## Test
npm test
## Caveat
Some special objects like a socket or `process.stdout`/`stderr` are known to not
be cloneable. If you find other objects that cannot be cloned, please [open an
issue](https://github.com/pvorb/node-clone/issues/new).
## Bugs and Issues
If you encounter any bugs or issues, feel free to [open an issue at
github](https://github.com/pvorb/node-clone/issues) or send me an email to
<paul@vorba.ch>. I also always like to hear from you, if youre using my code.
## License
Copyright © 2011-2015 [Paul Vorbach](http://paul.vorba.ch/) and
[contributors](https://github.com/pvorb/node-clone/graphs/contributors).
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the “Software”), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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<?xml version="1.0" encoding="UTF-8"?>
<module type="WEB_MODULE" version="4">
<component name="NewModuleRootManager" inherit-compiler-output="true">
<exclude-output />
<content url="file://$MODULE_DIR$" />
<orderEntry type="inheritedJdk" />
<orderEntry type="sourceFolder" forTests="false" />
<orderEntry type="library" name="clone node_modules" level="project" />
</component>
</module>

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var clone = (function() {
'use strict';
/**
* Clones (copies) an Object using deep copying.
*
* This function supports circular references by default, but if you are certain
* there are no circular references in your object, you can save some CPU time
* by calling clone(obj, false).
*
* Caution: if `circular` is false and `parent` contains circular references,
* your program may enter an infinite loop and crash.
*
* @param `parent` - the object to be cloned
* @param `circular` - set to true if the object to be cloned may contain
* circular references. (optional - true by default)
* @param `depth` - set to a number if the object is only to be cloned to
* a particular depth. (optional - defaults to Infinity)
* @param `prototype` - sets the prototype to be used when cloning an object.
* (optional - defaults to parent prototype).
*/
function clone(parent, circular, depth, prototype) {
var filter;
if (typeof circular === 'object') {
depth = circular.depth;
prototype = circular.prototype;
filter = circular.filter;
circular = circular.circular
}
// maintain two arrays for circular references, where corresponding parents
// and children have the same index
var allParents = [];
var allChildren = [];
var useBuffer = typeof Buffer != 'undefined';
if (typeof circular == 'undefined')
circular = true;
if (typeof depth == 'undefined')
depth = Infinity;
// recurse this function so we don't reset allParents and allChildren
function _clone(parent, depth) {
// cloning null always returns null
if (parent === null)
return null;
if (depth == 0)
return parent;
var child;
var proto;
if (typeof parent != 'object') {
return parent;
}
if (clone.__isArray(parent)) {
child = [];
} else if (clone.__isRegExp(parent)) {
child = new RegExp(parent.source, __getRegExpFlags(parent));
if (parent.lastIndex) child.lastIndex = parent.lastIndex;
} else if (clone.__isDate(parent)) {
child = new Date(parent.getTime());
} else if (useBuffer && Buffer.isBuffer(parent)) {
if (Buffer.allocUnsafe) {
// Node.js >= 4.5.0
child = Buffer.allocUnsafe(parent.length);
} else {
// Older Node.js versions
child = new Buffer(parent.length);
}
parent.copy(child);
return child;
} else {
if (typeof prototype == 'undefined') {
proto = Object.getPrototypeOf(parent);
child = Object.create(proto);
}
else {
child = Object.create(prototype);
proto = prototype;
}
}
if (circular) {
var index = allParents.indexOf(parent);
if (index != -1) {
return allChildren[index];
}
allParents.push(parent);
allChildren.push(child);
}
for (var i in parent) {
var attrs;
if (proto) {
attrs = Object.getOwnPropertyDescriptor(proto, i);
}
if (attrs && attrs.set == null) {
continue;
}
child[i] = _clone(parent[i], depth - 1);
}
return child;
}
return _clone(parent, depth);
}
/**
* Simple flat clone using prototype, accepts only objects, usefull for property
* override on FLAT configuration object (no nested props).
*
* USE WITH CAUTION! This may not behave as you wish if you do not know how this
* works.
*/
clone.clonePrototype = function clonePrototype(parent) {
if (parent === null)
return null;
var c = function () {};
c.prototype = parent;
return new c();
};
// private utility functions
function __objToStr(o) {
return Object.prototype.toString.call(o);
};
clone.__objToStr = __objToStr;
function __isDate(o) {
return typeof o === 'object' && __objToStr(o) === '[object Date]';
};
clone.__isDate = __isDate;
function __isArray(o) {
return typeof o === 'object' && __objToStr(o) === '[object Array]';
};
clone.__isArray = __isArray;
function __isRegExp(o) {
return typeof o === 'object' && __objToStr(o) === '[object RegExp]';
};
clone.__isRegExp = __isRegExp;
function __getRegExpFlags(re) {
var flags = '';
if (re.global) flags += 'g';
if (re.ignoreCase) flags += 'i';
if (re.multiline) flags += 'm';
return flags;
};
clone.__getRegExpFlags = __getRegExpFlags;
return clone;
})();
if (typeof module === 'object' && module.exports) {
module.exports = clone;
}

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{
"name": "clone",
"description": "deep cloning of objects and arrays",
"tags": [
"clone",
"object",
"array",
"function",
"date"
],
"version": "1.0.4",
"repository": {
"type": "git",
"url": "git://github.com/pvorb/node-clone.git"
},
"bugs": {
"url": "https://github.com/pvorb/node-clone/issues"
},
"main": "clone.js",
"author": "Paul Vorbach <paul@vorba.ch> (http://paul.vorba.ch/)",
"contributors": [
"Blake Miner <miner.blake@gmail.com> (http://www.blakeminer.com/)",
"Tian You <axqd001@gmail.com> (http://blog.axqd.net/)",
"George Stagas <gstagas@gmail.com> (http://stagas.com/)",
"Tobiasz Cudnik <tobiasz.cudnik@gmail.com> (https://github.com/TobiaszCudnik)",
"Pavel Lang <langpavel@phpskelet.org> (https://github.com/langpavel)",
"Dan MacTough (http://yabfog.com/)",
"w1nk (https://github.com/w1nk)",
"Hugh Kennedy (http://twitter.com/hughskennedy)",
"Dustin Diaz (http://dustindiaz.com)",
"Ilya Shaisultanov (https://github.com/diversario)",
"Nathan MacInnes <nathan@macinn.es> (http://macinn.es/)",
"Benjamin E. Coe <ben@npmjs.com> (https://twitter.com/benjamincoe)",
"Nathan Zadoks (https://github.com/nathan7)",
"Róbert Oroszi <robert+gh@oroszi.net> (https://github.com/oroce)",
"Aurélio A. Heckert (http://softwarelivre.org/aurium)",
"Guy Ellis (http://www.guyellisrocks.com/)"
],
"license": "MIT",
"engines": {
"node": ">=0.8"
},
"dependencies": {},
"devDependencies": {
"nodeunit": "~0.9.0"
},
"optionalDependencies": {},
"scripts": {
"test": "nodeunit test.js"
}
}