first commit
This commit is contained in:
177
app_vue/node_modules/acorn-walk/dist/walk.d.mts
generated
vendored
Normal file
177
app_vue/node_modules/acorn-walk/dist/walk.d.mts
generated
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@ -0,0 +1,177 @@
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import * as acorn from "acorn"
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export type FullWalkerCallback<TState> = (
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node: acorn.Node,
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state: TState,
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type: string
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) => void
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export type FullAncestorWalkerCallback<TState> = (
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node: acorn.Node,
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state: TState,
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ancestors: acorn.Node[],
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type: string
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) => void
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type AggregateType = {
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Expression: acorn.Expression,
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Statement: acorn.Statement,
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Function: acorn.Function,
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Class: acorn.Class,
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Pattern: acorn.Pattern,
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ForInit: acorn.VariableDeclaration | acorn.Expression
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}
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export type SimpleVisitors<TState> = {
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[type in acorn.AnyNode["type"]]?: (node: Extract<acorn.AnyNode, { type: type }>, state: TState) => void
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} & {
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[type in keyof AggregateType]?: (node: AggregateType[type], state: TState) => void
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}
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export type AncestorVisitors<TState> = {
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[type in acorn.AnyNode["type"]]?: ( node: Extract<acorn.AnyNode, { type: type }>, state: TState, ancestors: acorn.Node[]
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) => void
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} & {
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[type in keyof AggregateType]?: (node: AggregateType[type], state: TState, ancestors: acorn.Node[]) => void
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}
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export type WalkerCallback<TState> = (node: acorn.Node, state: TState) => void
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export type RecursiveVisitors<TState> = {
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[type in acorn.AnyNode["type"]]?: ( node: Extract<acorn.AnyNode, { type: type }>, state: TState, callback: WalkerCallback<TState>) => void
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} & {
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[type in keyof AggregateType]?: (node: AggregateType[type], state: TState, callback: WalkerCallback<TState>) => void
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}
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export type FindPredicate = (type: string, node: acorn.Node) => boolean
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export interface Found<TState> {
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node: acorn.Node,
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state: TState
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}
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/**
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* does a 'simple' walk over a tree
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* @param node the AST node to walk
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* @param visitors an object with properties whose names correspond to node types in the {@link https://github.com/estree/estree | ESTree spec}. The properties should contain functions that will be called with the node object and, if applicable the state at that point.
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* @param base a walker algorithm
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* @param state a start state. The default walker will simply visit all statements and expressions and not produce a meaningful state. (An example of a use of state is to track scope at each point in the tree.)
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*/
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export function simple<TState>(
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node: acorn.Node,
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visitors: SimpleVisitors<TState>,
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base?: RecursiveVisitors<TState>,
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state?: TState
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): void
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/**
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* does a 'simple' walk over a tree, building up an array of ancestor nodes (including the current node) and passing the array to the callbacks as a third parameter.
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* @param node
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* @param visitors
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* @param base
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* @param state
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*/
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export function ancestor<TState>(
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node: acorn.Node,
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visitors: AncestorVisitors<TState>,
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base?: RecursiveVisitors<TState>,
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state?: TState
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): void
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/**
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* does a 'recursive' walk, where the walker functions are responsible for continuing the walk on the child nodes of their target node.
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* @param node
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* @param state the start state
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* @param functions contain an object that maps node types to walker functions
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* @param base provides the fallback walker functions for node types that aren't handled in the {@link functions} object. If not given, the default walkers will be used.
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||||
*/
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export function recursive<TState>(
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node: acorn.Node,
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state: TState,
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functions: RecursiveVisitors<TState>,
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base?: RecursiveVisitors<TState>
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||||
): void
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||||
|
||||
/**
|
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* does a 'full' walk over a tree, calling the {@link callback} with the arguments (node, state, type) for each node
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* @param node
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* @param callback
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* @param base
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* @param state
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*/
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export function full<TState>(
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node: acorn.Node,
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callback: FullWalkerCallback<TState>,
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base?: RecursiveVisitors<TState>,
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state?: TState
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||||
): void
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|
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/**
|
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* does a 'full' walk over a tree, building up an array of ancestor nodes (including the current node) and passing the array to the callbacks as a third parameter.
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* @param node
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* @param callback
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* @param base
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* @param state
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*/
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export function fullAncestor<TState>(
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node: acorn.Node,
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callback: FullAncestorWalkerCallback<TState>,
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base?: RecursiveVisitors<TState>,
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state?: TState
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): void
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||||
|
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/**
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* builds a new walker object by using the walker functions in {@link functions} and filling in the missing ones by taking defaults from {@link base}.
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* @param functions
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* @param base
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*/
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export function make<TState>(
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functions: RecursiveVisitors<TState>,
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base?: RecursiveVisitors<TState>
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): RecursiveVisitors<TState>
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||||
|
||||
/**
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* tries to locate a node in a tree at the given start and/or end offsets, which satisfies the predicate test. {@link start} and {@link end} can be either `null` (as wildcard) or a `number`. {@link test} may be a string (indicating a node type) or a function that takes (nodeType, node) arguments and returns a boolean indicating whether this node is interesting. {@link base} and {@link state} are optional, and can be used to specify a custom walker. Nodes are tested from inner to outer, so if two nodes match the boundaries, the inner one will be preferred.
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* @param node
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* @param start
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* @param end
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* @param type
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* @param base
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* @param state
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*/
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export function findNodeAt<TState>(
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node: acorn.Node,
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start: number | undefined,
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end?: number | undefined,
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type?: FindPredicate | string,
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base?: RecursiveVisitors<TState>,
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state?: TState
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): Found<TState> | undefined
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/**
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* like {@link findNodeAt}, but will match any node that exists 'around' (spanning) the given position.
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* @param node
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* @param start
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* @param type
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* @param base
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* @param state
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*/
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export function findNodeAround<TState>(
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node: acorn.Node,
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start: number | undefined,
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type?: FindPredicate | string,
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base?: RecursiveVisitors<TState>,
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state?: TState
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): Found<TState> | undefined
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/**
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* Find the outermost matching node after a given position.
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*/
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export const findNodeAfter: typeof findNodeAround
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/**
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* Find the outermost matching node before a given position.
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*/
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export const findNodeBefore: typeof findNodeAround
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export const base: RecursiveVisitors<any>
|
177
app_vue/node_modules/acorn-walk/dist/walk.d.ts
generated
vendored
Normal file
177
app_vue/node_modules/acorn-walk/dist/walk.d.ts
generated
vendored
Normal file
@ -0,0 +1,177 @@
|
||||
import * as acorn from "acorn"
|
||||
|
||||
export type FullWalkerCallback<TState> = (
|
||||
node: acorn.Node,
|
||||
state: TState,
|
||||
type: string
|
||||
) => void
|
||||
|
||||
export type FullAncestorWalkerCallback<TState> = (
|
||||
node: acorn.Node,
|
||||
state: TState,
|
||||
ancestors: acorn.Node[],
|
||||
type: string
|
||||
) => void
|
||||
|
||||
type AggregateType = {
|
||||
Expression: acorn.Expression,
|
||||
Statement: acorn.Statement,
|
||||
Function: acorn.Function,
|
||||
Class: acorn.Class,
|
||||
Pattern: acorn.Pattern,
|
||||
ForInit: acorn.VariableDeclaration | acorn.Expression
|
||||
}
|
||||
|
||||
export type SimpleVisitors<TState> = {
|
||||
[type in acorn.AnyNode["type"]]?: (node: Extract<acorn.AnyNode, { type: type }>, state: TState) => void
|
||||
} & {
|
||||
[type in keyof AggregateType]?: (node: AggregateType[type], state: TState) => void
|
||||
}
|
||||
|
||||
export type AncestorVisitors<TState> = {
|
||||
[type in acorn.AnyNode["type"]]?: ( node: Extract<acorn.AnyNode, { type: type }>, state: TState, ancestors: acorn.Node[]
|
||||
) => void
|
||||
} & {
|
||||
[type in keyof AggregateType]?: (node: AggregateType[type], state: TState, ancestors: acorn.Node[]) => void
|
||||
}
|
||||
|
||||
export type WalkerCallback<TState> = (node: acorn.Node, state: TState) => void
|
||||
|
||||
export type RecursiveVisitors<TState> = {
|
||||
[type in acorn.AnyNode["type"]]?: ( node: Extract<acorn.AnyNode, { type: type }>, state: TState, callback: WalkerCallback<TState>) => void
|
||||
} & {
|
||||
[type in keyof AggregateType]?: (node: AggregateType[type], state: TState, callback: WalkerCallback<TState>) => void
|
||||
}
|
||||
|
||||
export type FindPredicate = (type: string, node: acorn.Node) => boolean
|
||||
|
||||
export interface Found<TState> {
|
||||
node: acorn.Node,
|
||||
state: TState
|
||||
}
|
||||
|
||||
/**
|
||||
* does a 'simple' walk over a tree
|
||||
* @param node the AST node to walk
|
||||
* @param visitors an object with properties whose names correspond to node types in the {@link https://github.com/estree/estree | ESTree spec}. The properties should contain functions that will be called with the node object and, if applicable the state at that point.
|
||||
* @param base a walker algorithm
|
||||
* @param state a start state. The default walker will simply visit all statements and expressions and not produce a meaningful state. (An example of a use of state is to track scope at each point in the tree.)
|
||||
*/
|
||||
export function simple<TState>(
|
||||
node: acorn.Node,
|
||||
visitors: SimpleVisitors<TState>,
|
||||
base?: RecursiveVisitors<TState>,
|
||||
state?: TState
|
||||
): void
|
||||
|
||||
/**
|
||||
* does a 'simple' walk over a tree, building up an array of ancestor nodes (including the current node) and passing the array to the callbacks as a third parameter.
|
||||
* @param node
|
||||
* @param visitors
|
||||
* @param base
|
||||
* @param state
|
||||
*/
|
||||
export function ancestor<TState>(
|
||||
node: acorn.Node,
|
||||
visitors: AncestorVisitors<TState>,
|
||||
base?: RecursiveVisitors<TState>,
|
||||
state?: TState
|
||||
): void
|
||||
|
||||
/**
|
||||
* does a 'recursive' walk, where the walker functions are responsible for continuing the walk on the child nodes of their target node.
|
||||
* @param node
|
||||
* @param state the start state
|
||||
* @param functions contain an object that maps node types to walker functions
|
||||
* @param base provides the fallback walker functions for node types that aren't handled in the {@link functions} object. If not given, the default walkers will be used.
|
||||
*/
|
||||
export function recursive<TState>(
|
||||
node: acorn.Node,
|
||||
state: TState,
|
||||
functions: RecursiveVisitors<TState>,
|
||||
base?: RecursiveVisitors<TState>
|
||||
): void
|
||||
|
||||
/**
|
||||
* does a 'full' walk over a tree, calling the {@link callback} with the arguments (node, state, type) for each node
|
||||
* @param node
|
||||
* @param callback
|
||||
* @param base
|
||||
* @param state
|
||||
*/
|
||||
export function full<TState>(
|
||||
node: acorn.Node,
|
||||
callback: FullWalkerCallback<TState>,
|
||||
base?: RecursiveVisitors<TState>,
|
||||
state?: TState
|
||||
): void
|
||||
|
||||
/**
|
||||
* does a 'full' walk over a tree, building up an array of ancestor nodes (including the current node) and passing the array to the callbacks as a third parameter.
|
||||
* @param node
|
||||
* @param callback
|
||||
* @param base
|
||||
* @param state
|
||||
*/
|
||||
export function fullAncestor<TState>(
|
||||
node: acorn.Node,
|
||||
callback: FullAncestorWalkerCallback<TState>,
|
||||
base?: RecursiveVisitors<TState>,
|
||||
state?: TState
|
||||
): void
|
||||
|
||||
/**
|
||||
* builds a new walker object by using the walker functions in {@link functions} and filling in the missing ones by taking defaults from {@link base}.
|
||||
* @param functions
|
||||
* @param base
|
||||
*/
|
||||
export function make<TState>(
|
||||
functions: RecursiveVisitors<TState>,
|
||||
base?: RecursiveVisitors<TState>
|
||||
): RecursiveVisitors<TState>
|
||||
|
||||
/**
|
||||
* tries to locate a node in a tree at the given start and/or end offsets, which satisfies the predicate test. {@link start} and {@link end} can be either `null` (as wildcard) or a `number`. {@link test} may be a string (indicating a node type) or a function that takes (nodeType, node) arguments and returns a boolean indicating whether this node is interesting. {@link base} and {@link state} are optional, and can be used to specify a custom walker. Nodes are tested from inner to outer, so if two nodes match the boundaries, the inner one will be preferred.
|
||||
* @param node
|
||||
* @param start
|
||||
* @param end
|
||||
* @param type
|
||||
* @param base
|
||||
* @param state
|
||||
*/
|
||||
export function findNodeAt<TState>(
|
||||
node: acorn.Node,
|
||||
start: number | undefined,
|
||||
end?: number | undefined,
|
||||
type?: FindPredicate | string,
|
||||
base?: RecursiveVisitors<TState>,
|
||||
state?: TState
|
||||
): Found<TState> | undefined
|
||||
|
||||
/**
|
||||
* like {@link findNodeAt}, but will match any node that exists 'around' (spanning) the given position.
|
||||
* @param node
|
||||
* @param start
|
||||
* @param type
|
||||
* @param base
|
||||
* @param state
|
||||
*/
|
||||
export function findNodeAround<TState>(
|
||||
node: acorn.Node,
|
||||
start: number | undefined,
|
||||
type?: FindPredicate | string,
|
||||
base?: RecursiveVisitors<TState>,
|
||||
state?: TState
|
||||
): Found<TState> | undefined
|
||||
|
||||
/**
|
||||
* Find the outermost matching node after a given position.
|
||||
*/
|
||||
export const findNodeAfter: typeof findNodeAround
|
||||
|
||||
/**
|
||||
* Find the outermost matching node before a given position.
|
||||
*/
|
||||
export const findNodeBefore: typeof findNodeAround
|
||||
|
||||
export const base: RecursiveVisitors<any>
|
455
app_vue/node_modules/acorn-walk/dist/walk.js
generated
vendored
Normal file
455
app_vue/node_modules/acorn-walk/dist/walk.js
generated
vendored
Normal file
@ -0,0 +1,455 @@
|
||||
(function (global, factory) {
|
||||
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
|
||||
typeof define === 'function' && define.amd ? define(['exports'], factory) :
|
||||
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory((global.acorn = global.acorn || {}, global.acorn.walk = {})));
|
||||
})(this, (function (exports) { 'use strict';
|
||||
|
||||
// AST walker module for ESTree compatible trees
|
||||
|
||||
// A simple walk is one where you simply specify callbacks to be
|
||||
// called on specific nodes. The last two arguments are optional. A
|
||||
// simple use would be
|
||||
//
|
||||
// walk.simple(myTree, {
|
||||
// Expression: function(node) { ... }
|
||||
// });
|
||||
//
|
||||
// to do something with all expressions. All ESTree node types
|
||||
// can be used to identify node types, as well as Expression and
|
||||
// Statement, which denote categories of nodes.
|
||||
//
|
||||
// The base argument can be used to pass a custom (recursive)
|
||||
// walker, and state can be used to give this walked an initial
|
||||
// state.
|
||||
|
||||
function simple(node, visitors, baseVisitor, state, override) {
|
||||
if (!baseVisitor) { baseVisitor = base
|
||||
; }(function c(node, st, override) {
|
||||
var type = override || node.type;
|
||||
baseVisitor[type](node, st, c);
|
||||
if (visitors[type]) { visitors[type](node, st); }
|
||||
})(node, state, override);
|
||||
}
|
||||
|
||||
// An ancestor walk keeps an array of ancestor nodes (including the
|
||||
// current node) and passes them to the callback as third parameter
|
||||
// (and also as state parameter when no other state is present).
|
||||
function ancestor(node, visitors, baseVisitor, state, override) {
|
||||
var ancestors = [];
|
||||
if (!baseVisitor) { baseVisitor = base
|
||||
; }(function c(node, st, override) {
|
||||
var type = override || node.type;
|
||||
var isNew = node !== ancestors[ancestors.length - 1];
|
||||
if (isNew) { ancestors.push(node); }
|
||||
baseVisitor[type](node, st, c);
|
||||
if (visitors[type]) { visitors[type](node, st || ancestors, ancestors); }
|
||||
if (isNew) { ancestors.pop(); }
|
||||
})(node, state, override);
|
||||
}
|
||||
|
||||
// A recursive walk is one where your functions override the default
|
||||
// walkers. They can modify and replace the state parameter that's
|
||||
// threaded through the walk, and can opt how and whether to walk
|
||||
// their child nodes (by calling their third argument on these
|
||||
// nodes).
|
||||
function recursive(node, state, funcs, baseVisitor, override) {
|
||||
var visitor = funcs ? make(funcs, baseVisitor || undefined) : baseVisitor
|
||||
;(function c(node, st, override) {
|
||||
visitor[override || node.type](node, st, c);
|
||||
})(node, state, override);
|
||||
}
|
||||
|
||||
function makeTest(test) {
|
||||
if (typeof test === "string")
|
||||
{ return function (type) { return type === test; } }
|
||||
else if (!test)
|
||||
{ return function () { return true; } }
|
||||
else
|
||||
{ return test }
|
||||
}
|
||||
|
||||
var Found = function Found(node, state) { this.node = node; this.state = state; };
|
||||
|
||||
// A full walk triggers the callback on each node
|
||||
function full(node, callback, baseVisitor, state, override) {
|
||||
if (!baseVisitor) { baseVisitor = base; }
|
||||
var last
|
||||
;(function c(node, st, override) {
|
||||
var type = override || node.type;
|
||||
baseVisitor[type](node, st, c);
|
||||
if (last !== node) {
|
||||
callback(node, st, type);
|
||||
last = node;
|
||||
}
|
||||
})(node, state, override);
|
||||
}
|
||||
|
||||
// An fullAncestor walk is like an ancestor walk, but triggers
|
||||
// the callback on each node
|
||||
function fullAncestor(node, callback, baseVisitor, state) {
|
||||
if (!baseVisitor) { baseVisitor = base; }
|
||||
var ancestors = [], last
|
||||
;(function c(node, st, override) {
|
||||
var type = override || node.type;
|
||||
var isNew = node !== ancestors[ancestors.length - 1];
|
||||
if (isNew) { ancestors.push(node); }
|
||||
baseVisitor[type](node, st, c);
|
||||
if (last !== node) {
|
||||
callback(node, st || ancestors, ancestors, type);
|
||||
last = node;
|
||||
}
|
||||
if (isNew) { ancestors.pop(); }
|
||||
})(node, state);
|
||||
}
|
||||
|
||||
// Find a node with a given start, end, and type (all are optional,
|
||||
// null can be used as wildcard). Returns a {node, state} object, or
|
||||
// undefined when it doesn't find a matching node.
|
||||
function findNodeAt(node, start, end, test, baseVisitor, state) {
|
||||
if (!baseVisitor) { baseVisitor = base; }
|
||||
test = makeTest(test);
|
||||
try {
|
||||
(function c(node, st, override) {
|
||||
var type = override || node.type;
|
||||
if ((start == null || node.start <= start) &&
|
||||
(end == null || node.end >= end))
|
||||
{ baseVisitor[type](node, st, c); }
|
||||
if ((start == null || node.start === start) &&
|
||||
(end == null || node.end === end) &&
|
||||
test(type, node))
|
||||
{ throw new Found(node, st) }
|
||||
})(node, state);
|
||||
} catch (e) {
|
||||
if (e instanceof Found) { return e }
|
||||
throw e
|
||||
}
|
||||
}
|
||||
|
||||
// Find the innermost node of a given type that contains the given
|
||||
// position. Interface similar to findNodeAt.
|
||||
function findNodeAround(node, pos, test, baseVisitor, state) {
|
||||
test = makeTest(test);
|
||||
if (!baseVisitor) { baseVisitor = base; }
|
||||
try {
|
||||
(function c(node, st, override) {
|
||||
var type = override || node.type;
|
||||
if (node.start > pos || node.end < pos) { return }
|
||||
baseVisitor[type](node, st, c);
|
||||
if (test(type, node)) { throw new Found(node, st) }
|
||||
})(node, state);
|
||||
} catch (e) {
|
||||
if (e instanceof Found) { return e }
|
||||
throw e
|
||||
}
|
||||
}
|
||||
|
||||
// Find the outermost matching node after a given position.
|
||||
function findNodeAfter(node, pos, test, baseVisitor, state) {
|
||||
test = makeTest(test);
|
||||
if (!baseVisitor) { baseVisitor = base; }
|
||||
try {
|
||||
(function c(node, st, override) {
|
||||
if (node.end < pos) { return }
|
||||
var type = override || node.type;
|
||||
if (node.start >= pos && test(type, node)) { throw new Found(node, st) }
|
||||
baseVisitor[type](node, st, c);
|
||||
})(node, state);
|
||||
} catch (e) {
|
||||
if (e instanceof Found) { return e }
|
||||
throw e
|
||||
}
|
||||
}
|
||||
|
||||
// Find the outermost matching node before a given position.
|
||||
function findNodeBefore(node, pos, test, baseVisitor, state) {
|
||||
test = makeTest(test);
|
||||
if (!baseVisitor) { baseVisitor = base; }
|
||||
var max
|
||||
;(function c(node, st, override) {
|
||||
if (node.start > pos) { return }
|
||||
var type = override || node.type;
|
||||
if (node.end <= pos && (!max || max.node.end < node.end) && test(type, node))
|
||||
{ max = new Found(node, st); }
|
||||
baseVisitor[type](node, st, c);
|
||||
})(node, state);
|
||||
return max
|
||||
}
|
||||
|
||||
// Used to create a custom walker. Will fill in all missing node
|
||||
// type properties with the defaults.
|
||||
function make(funcs, baseVisitor) {
|
||||
var visitor = Object.create(baseVisitor || base);
|
||||
for (var type in funcs) { visitor[type] = funcs[type]; }
|
||||
return visitor
|
||||
}
|
||||
|
||||
function skipThrough(node, st, c) { c(node, st); }
|
||||
function ignore(_node, _st, _c) {}
|
||||
|
||||
// Node walkers.
|
||||
|
||||
var base = {};
|
||||
|
||||
base.Program = base.BlockStatement = base.StaticBlock = function (node, st, c) {
|
||||
for (var i = 0, list = node.body; i < list.length; i += 1)
|
||||
{
|
||||
var stmt = list[i];
|
||||
|
||||
c(stmt, st, "Statement");
|
||||
}
|
||||
};
|
||||
base.Statement = skipThrough;
|
||||
base.EmptyStatement = ignore;
|
||||
base.ExpressionStatement = base.ParenthesizedExpression = base.ChainExpression =
|
||||
function (node, st, c) { return c(node.expression, st, "Expression"); };
|
||||
base.IfStatement = function (node, st, c) {
|
||||
c(node.test, st, "Expression");
|
||||
c(node.consequent, st, "Statement");
|
||||
if (node.alternate) { c(node.alternate, st, "Statement"); }
|
||||
};
|
||||
base.LabeledStatement = function (node, st, c) { return c(node.body, st, "Statement"); };
|
||||
base.BreakStatement = base.ContinueStatement = ignore;
|
||||
base.WithStatement = function (node, st, c) {
|
||||
c(node.object, st, "Expression");
|
||||
c(node.body, st, "Statement");
|
||||
};
|
||||
base.SwitchStatement = function (node, st, c) {
|
||||
c(node.discriminant, st, "Expression");
|
||||
for (var i = 0, list = node.cases; i < list.length; i += 1) {
|
||||
var cs = list[i];
|
||||
|
||||
c(cs, st);
|
||||
}
|
||||
};
|
||||
base.SwitchCase = function (node, st, c) {
|
||||
if (node.test) { c(node.test, st, "Expression"); }
|
||||
for (var i = 0, list = node.consequent; i < list.length; i += 1)
|
||||
{
|
||||
var cons = list[i];
|
||||
|
||||
c(cons, st, "Statement");
|
||||
}
|
||||
};
|
||||
base.ReturnStatement = base.YieldExpression = base.AwaitExpression = function (node, st, c) {
|
||||
if (node.argument) { c(node.argument, st, "Expression"); }
|
||||
};
|
||||
base.ThrowStatement = base.SpreadElement =
|
||||
function (node, st, c) { return c(node.argument, st, "Expression"); };
|
||||
base.TryStatement = function (node, st, c) {
|
||||
c(node.block, st, "Statement");
|
||||
if (node.handler) { c(node.handler, st); }
|
||||
if (node.finalizer) { c(node.finalizer, st, "Statement"); }
|
||||
};
|
||||
base.CatchClause = function (node, st, c) {
|
||||
if (node.param) { c(node.param, st, "Pattern"); }
|
||||
c(node.body, st, "Statement");
|
||||
};
|
||||
base.WhileStatement = base.DoWhileStatement = function (node, st, c) {
|
||||
c(node.test, st, "Expression");
|
||||
c(node.body, st, "Statement");
|
||||
};
|
||||
base.ForStatement = function (node, st, c) {
|
||||
if (node.init) { c(node.init, st, "ForInit"); }
|
||||
if (node.test) { c(node.test, st, "Expression"); }
|
||||
if (node.update) { c(node.update, st, "Expression"); }
|
||||
c(node.body, st, "Statement");
|
||||
};
|
||||
base.ForInStatement = base.ForOfStatement = function (node, st, c) {
|
||||
c(node.left, st, "ForInit");
|
||||
c(node.right, st, "Expression");
|
||||
c(node.body, st, "Statement");
|
||||
};
|
||||
base.ForInit = function (node, st, c) {
|
||||
if (node.type === "VariableDeclaration") { c(node, st); }
|
||||
else { c(node, st, "Expression"); }
|
||||
};
|
||||
base.DebuggerStatement = ignore;
|
||||
|
||||
base.FunctionDeclaration = function (node, st, c) { return c(node, st, "Function"); };
|
||||
base.VariableDeclaration = function (node, st, c) {
|
||||
for (var i = 0, list = node.declarations; i < list.length; i += 1)
|
||||
{
|
||||
var decl = list[i];
|
||||
|
||||
c(decl, st);
|
||||
}
|
||||
};
|
||||
base.VariableDeclarator = function (node, st, c) {
|
||||
c(node.id, st, "Pattern");
|
||||
if (node.init) { c(node.init, st, "Expression"); }
|
||||
};
|
||||
|
||||
base.Function = function (node, st, c) {
|
||||
if (node.id) { c(node.id, st, "Pattern"); }
|
||||
for (var i = 0, list = node.params; i < list.length; i += 1)
|
||||
{
|
||||
var param = list[i];
|
||||
|
||||
c(param, st, "Pattern");
|
||||
}
|
||||
c(node.body, st, node.expression ? "Expression" : "Statement");
|
||||
};
|
||||
|
||||
base.Pattern = function (node, st, c) {
|
||||
if (node.type === "Identifier")
|
||||
{ c(node, st, "VariablePattern"); }
|
||||
else if (node.type === "MemberExpression")
|
||||
{ c(node, st, "MemberPattern"); }
|
||||
else
|
||||
{ c(node, st); }
|
||||
};
|
||||
base.VariablePattern = ignore;
|
||||
base.MemberPattern = skipThrough;
|
||||
base.RestElement = function (node, st, c) { return c(node.argument, st, "Pattern"); };
|
||||
base.ArrayPattern = function (node, st, c) {
|
||||
for (var i = 0, list = node.elements; i < list.length; i += 1) {
|
||||
var elt = list[i];
|
||||
|
||||
if (elt) { c(elt, st, "Pattern"); }
|
||||
}
|
||||
};
|
||||
base.ObjectPattern = function (node, st, c) {
|
||||
for (var i = 0, list = node.properties; i < list.length; i += 1) {
|
||||
var prop = list[i];
|
||||
|
||||
if (prop.type === "Property") {
|
||||
if (prop.computed) { c(prop.key, st, "Expression"); }
|
||||
c(prop.value, st, "Pattern");
|
||||
} else if (prop.type === "RestElement") {
|
||||
c(prop.argument, st, "Pattern");
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
base.Expression = skipThrough;
|
||||
base.ThisExpression = base.Super = base.MetaProperty = ignore;
|
||||
base.ArrayExpression = function (node, st, c) {
|
||||
for (var i = 0, list = node.elements; i < list.length; i += 1) {
|
||||
var elt = list[i];
|
||||
|
||||
if (elt) { c(elt, st, "Expression"); }
|
||||
}
|
||||
};
|
||||
base.ObjectExpression = function (node, st, c) {
|
||||
for (var i = 0, list = node.properties; i < list.length; i += 1)
|
||||
{
|
||||
var prop = list[i];
|
||||
|
||||
c(prop, st);
|
||||
}
|
||||
};
|
||||
base.FunctionExpression = base.ArrowFunctionExpression = base.FunctionDeclaration;
|
||||
base.SequenceExpression = function (node, st, c) {
|
||||
for (var i = 0, list = node.expressions; i < list.length; i += 1)
|
||||
{
|
||||
var expr = list[i];
|
||||
|
||||
c(expr, st, "Expression");
|
||||
}
|
||||
};
|
||||
base.TemplateLiteral = function (node, st, c) {
|
||||
for (var i = 0, list = node.quasis; i < list.length; i += 1)
|
||||
{
|
||||
var quasi = list[i];
|
||||
|
||||
c(quasi, st);
|
||||
}
|
||||
|
||||
for (var i$1 = 0, list$1 = node.expressions; i$1 < list$1.length; i$1 += 1)
|
||||
{
|
||||
var expr = list$1[i$1];
|
||||
|
||||
c(expr, st, "Expression");
|
||||
}
|
||||
};
|
||||
base.TemplateElement = ignore;
|
||||
base.UnaryExpression = base.UpdateExpression = function (node, st, c) {
|
||||
c(node.argument, st, "Expression");
|
||||
};
|
||||
base.BinaryExpression = base.LogicalExpression = function (node, st, c) {
|
||||
c(node.left, st, "Expression");
|
||||
c(node.right, st, "Expression");
|
||||
};
|
||||
base.AssignmentExpression = base.AssignmentPattern = function (node, st, c) {
|
||||
c(node.left, st, "Pattern");
|
||||
c(node.right, st, "Expression");
|
||||
};
|
||||
base.ConditionalExpression = function (node, st, c) {
|
||||
c(node.test, st, "Expression");
|
||||
c(node.consequent, st, "Expression");
|
||||
c(node.alternate, st, "Expression");
|
||||
};
|
||||
base.NewExpression = base.CallExpression = function (node, st, c) {
|
||||
c(node.callee, st, "Expression");
|
||||
if (node.arguments)
|
||||
{ for (var i = 0, list = node.arguments; i < list.length; i += 1)
|
||||
{
|
||||
var arg = list[i];
|
||||
|
||||
c(arg, st, "Expression");
|
||||
} }
|
||||
};
|
||||
base.MemberExpression = function (node, st, c) {
|
||||
c(node.object, st, "Expression");
|
||||
if (node.computed) { c(node.property, st, "Expression"); }
|
||||
};
|
||||
base.ExportNamedDeclaration = base.ExportDefaultDeclaration = function (node, st, c) {
|
||||
if (node.declaration)
|
||||
{ c(node.declaration, st, node.type === "ExportNamedDeclaration" || node.declaration.id ? "Statement" : "Expression"); }
|
||||
if (node.source) { c(node.source, st, "Expression"); }
|
||||
};
|
||||
base.ExportAllDeclaration = function (node, st, c) {
|
||||
if (node.exported)
|
||||
{ c(node.exported, st); }
|
||||
c(node.source, st, "Expression");
|
||||
};
|
||||
base.ImportDeclaration = function (node, st, c) {
|
||||
for (var i = 0, list = node.specifiers; i < list.length; i += 1)
|
||||
{
|
||||
var spec = list[i];
|
||||
|
||||
c(spec, st);
|
||||
}
|
||||
c(node.source, st, "Expression");
|
||||
};
|
||||
base.ImportExpression = function (node, st, c) {
|
||||
c(node.source, st, "Expression");
|
||||
};
|
||||
base.ImportSpecifier = base.ImportDefaultSpecifier = base.ImportNamespaceSpecifier = base.Identifier = base.PrivateIdentifier = base.Literal = ignore;
|
||||
|
||||
base.TaggedTemplateExpression = function (node, st, c) {
|
||||
c(node.tag, st, "Expression");
|
||||
c(node.quasi, st, "Expression");
|
||||
};
|
||||
base.ClassDeclaration = base.ClassExpression = function (node, st, c) { return c(node, st, "Class"); };
|
||||
base.Class = function (node, st, c) {
|
||||
if (node.id) { c(node.id, st, "Pattern"); }
|
||||
if (node.superClass) { c(node.superClass, st, "Expression"); }
|
||||
c(node.body, st);
|
||||
};
|
||||
base.ClassBody = function (node, st, c) {
|
||||
for (var i = 0, list = node.body; i < list.length; i += 1)
|
||||
{
|
||||
var elt = list[i];
|
||||
|
||||
c(elt, st);
|
||||
}
|
||||
};
|
||||
base.MethodDefinition = base.PropertyDefinition = base.Property = function (node, st, c) {
|
||||
if (node.computed) { c(node.key, st, "Expression"); }
|
||||
if (node.value) { c(node.value, st, "Expression"); }
|
||||
};
|
||||
|
||||
exports.ancestor = ancestor;
|
||||
exports.base = base;
|
||||
exports.findNodeAfter = findNodeAfter;
|
||||
exports.findNodeAround = findNodeAround;
|
||||
exports.findNodeAt = findNodeAt;
|
||||
exports.findNodeBefore = findNodeBefore;
|
||||
exports.full = full;
|
||||
exports.fullAncestor = fullAncestor;
|
||||
exports.make = make;
|
||||
exports.recursive = recursive;
|
||||
exports.simple = simple;
|
||||
|
||||
}));
|
437
app_vue/node_modules/acorn-walk/dist/walk.mjs
generated
vendored
Normal file
437
app_vue/node_modules/acorn-walk/dist/walk.mjs
generated
vendored
Normal file
@ -0,0 +1,437 @@
|
||||
// AST walker module for ESTree compatible trees
|
||||
|
||||
// A simple walk is one where you simply specify callbacks to be
|
||||
// called on specific nodes. The last two arguments are optional. A
|
||||
// simple use would be
|
||||
//
|
||||
// walk.simple(myTree, {
|
||||
// Expression: function(node) { ... }
|
||||
// });
|
||||
//
|
||||
// to do something with all expressions. All ESTree node types
|
||||
// can be used to identify node types, as well as Expression and
|
||||
// Statement, which denote categories of nodes.
|
||||
//
|
||||
// The base argument can be used to pass a custom (recursive)
|
||||
// walker, and state can be used to give this walked an initial
|
||||
// state.
|
||||
|
||||
function simple(node, visitors, baseVisitor, state, override) {
|
||||
if (!baseVisitor) { baseVisitor = base
|
||||
; }(function c(node, st, override) {
|
||||
var type = override || node.type;
|
||||
baseVisitor[type](node, st, c);
|
||||
if (visitors[type]) { visitors[type](node, st); }
|
||||
})(node, state, override);
|
||||
}
|
||||
|
||||
// An ancestor walk keeps an array of ancestor nodes (including the
|
||||
// current node) and passes them to the callback as third parameter
|
||||
// (and also as state parameter when no other state is present).
|
||||
function ancestor(node, visitors, baseVisitor, state, override) {
|
||||
var ancestors = [];
|
||||
if (!baseVisitor) { baseVisitor = base
|
||||
; }(function c(node, st, override) {
|
||||
var type = override || node.type;
|
||||
var isNew = node !== ancestors[ancestors.length - 1];
|
||||
if (isNew) { ancestors.push(node); }
|
||||
baseVisitor[type](node, st, c);
|
||||
if (visitors[type]) { visitors[type](node, st || ancestors, ancestors); }
|
||||
if (isNew) { ancestors.pop(); }
|
||||
})(node, state, override);
|
||||
}
|
||||
|
||||
// A recursive walk is one where your functions override the default
|
||||
// walkers. They can modify and replace the state parameter that's
|
||||
// threaded through the walk, and can opt how and whether to walk
|
||||
// their child nodes (by calling their third argument on these
|
||||
// nodes).
|
||||
function recursive(node, state, funcs, baseVisitor, override) {
|
||||
var visitor = funcs ? make(funcs, baseVisitor || undefined) : baseVisitor
|
||||
;(function c(node, st, override) {
|
||||
visitor[override || node.type](node, st, c);
|
||||
})(node, state, override);
|
||||
}
|
||||
|
||||
function makeTest(test) {
|
||||
if (typeof test === "string")
|
||||
{ return function (type) { return type === test; } }
|
||||
else if (!test)
|
||||
{ return function () { return true; } }
|
||||
else
|
||||
{ return test }
|
||||
}
|
||||
|
||||
var Found = function Found(node, state) { this.node = node; this.state = state; };
|
||||
|
||||
// A full walk triggers the callback on each node
|
||||
function full(node, callback, baseVisitor, state, override) {
|
||||
if (!baseVisitor) { baseVisitor = base; }
|
||||
var last
|
||||
;(function c(node, st, override) {
|
||||
var type = override || node.type;
|
||||
baseVisitor[type](node, st, c);
|
||||
if (last !== node) {
|
||||
callback(node, st, type);
|
||||
last = node;
|
||||
}
|
||||
})(node, state, override);
|
||||
}
|
||||
|
||||
// An fullAncestor walk is like an ancestor walk, but triggers
|
||||
// the callback on each node
|
||||
function fullAncestor(node, callback, baseVisitor, state) {
|
||||
if (!baseVisitor) { baseVisitor = base; }
|
||||
var ancestors = [], last
|
||||
;(function c(node, st, override) {
|
||||
var type = override || node.type;
|
||||
var isNew = node !== ancestors[ancestors.length - 1];
|
||||
if (isNew) { ancestors.push(node); }
|
||||
baseVisitor[type](node, st, c);
|
||||
if (last !== node) {
|
||||
callback(node, st || ancestors, ancestors, type);
|
||||
last = node;
|
||||
}
|
||||
if (isNew) { ancestors.pop(); }
|
||||
})(node, state);
|
||||
}
|
||||
|
||||
// Find a node with a given start, end, and type (all are optional,
|
||||
// null can be used as wildcard). Returns a {node, state} object, or
|
||||
// undefined when it doesn't find a matching node.
|
||||
function findNodeAt(node, start, end, test, baseVisitor, state) {
|
||||
if (!baseVisitor) { baseVisitor = base; }
|
||||
test = makeTest(test);
|
||||
try {
|
||||
(function c(node, st, override) {
|
||||
var type = override || node.type;
|
||||
if ((start == null || node.start <= start) &&
|
||||
(end == null || node.end >= end))
|
||||
{ baseVisitor[type](node, st, c); }
|
||||
if ((start == null || node.start === start) &&
|
||||
(end == null || node.end === end) &&
|
||||
test(type, node))
|
||||
{ throw new Found(node, st) }
|
||||
})(node, state);
|
||||
} catch (e) {
|
||||
if (e instanceof Found) { return e }
|
||||
throw e
|
||||
}
|
||||
}
|
||||
|
||||
// Find the innermost node of a given type that contains the given
|
||||
// position. Interface similar to findNodeAt.
|
||||
function findNodeAround(node, pos, test, baseVisitor, state) {
|
||||
test = makeTest(test);
|
||||
if (!baseVisitor) { baseVisitor = base; }
|
||||
try {
|
||||
(function c(node, st, override) {
|
||||
var type = override || node.type;
|
||||
if (node.start > pos || node.end < pos) { return }
|
||||
baseVisitor[type](node, st, c);
|
||||
if (test(type, node)) { throw new Found(node, st) }
|
||||
})(node, state);
|
||||
} catch (e) {
|
||||
if (e instanceof Found) { return e }
|
||||
throw e
|
||||
}
|
||||
}
|
||||
|
||||
// Find the outermost matching node after a given position.
|
||||
function findNodeAfter(node, pos, test, baseVisitor, state) {
|
||||
test = makeTest(test);
|
||||
if (!baseVisitor) { baseVisitor = base; }
|
||||
try {
|
||||
(function c(node, st, override) {
|
||||
if (node.end < pos) { return }
|
||||
var type = override || node.type;
|
||||
if (node.start >= pos && test(type, node)) { throw new Found(node, st) }
|
||||
baseVisitor[type](node, st, c);
|
||||
})(node, state);
|
||||
} catch (e) {
|
||||
if (e instanceof Found) { return e }
|
||||
throw e
|
||||
}
|
||||
}
|
||||
|
||||
// Find the outermost matching node before a given position.
|
||||
function findNodeBefore(node, pos, test, baseVisitor, state) {
|
||||
test = makeTest(test);
|
||||
if (!baseVisitor) { baseVisitor = base; }
|
||||
var max
|
||||
;(function c(node, st, override) {
|
||||
if (node.start > pos) { return }
|
||||
var type = override || node.type;
|
||||
if (node.end <= pos && (!max || max.node.end < node.end) && test(type, node))
|
||||
{ max = new Found(node, st); }
|
||||
baseVisitor[type](node, st, c);
|
||||
})(node, state);
|
||||
return max
|
||||
}
|
||||
|
||||
// Used to create a custom walker. Will fill in all missing node
|
||||
// type properties with the defaults.
|
||||
function make(funcs, baseVisitor) {
|
||||
var visitor = Object.create(baseVisitor || base);
|
||||
for (var type in funcs) { visitor[type] = funcs[type]; }
|
||||
return visitor
|
||||
}
|
||||
|
||||
function skipThrough(node, st, c) { c(node, st); }
|
||||
function ignore(_node, _st, _c) {}
|
||||
|
||||
// Node walkers.
|
||||
|
||||
var base = {};
|
||||
|
||||
base.Program = base.BlockStatement = base.StaticBlock = function (node, st, c) {
|
||||
for (var i = 0, list = node.body; i < list.length; i += 1)
|
||||
{
|
||||
var stmt = list[i];
|
||||
|
||||
c(stmt, st, "Statement");
|
||||
}
|
||||
};
|
||||
base.Statement = skipThrough;
|
||||
base.EmptyStatement = ignore;
|
||||
base.ExpressionStatement = base.ParenthesizedExpression = base.ChainExpression =
|
||||
function (node, st, c) { return c(node.expression, st, "Expression"); };
|
||||
base.IfStatement = function (node, st, c) {
|
||||
c(node.test, st, "Expression");
|
||||
c(node.consequent, st, "Statement");
|
||||
if (node.alternate) { c(node.alternate, st, "Statement"); }
|
||||
};
|
||||
base.LabeledStatement = function (node, st, c) { return c(node.body, st, "Statement"); };
|
||||
base.BreakStatement = base.ContinueStatement = ignore;
|
||||
base.WithStatement = function (node, st, c) {
|
||||
c(node.object, st, "Expression");
|
||||
c(node.body, st, "Statement");
|
||||
};
|
||||
base.SwitchStatement = function (node, st, c) {
|
||||
c(node.discriminant, st, "Expression");
|
||||
for (var i = 0, list = node.cases; i < list.length; i += 1) {
|
||||
var cs = list[i];
|
||||
|
||||
c(cs, st);
|
||||
}
|
||||
};
|
||||
base.SwitchCase = function (node, st, c) {
|
||||
if (node.test) { c(node.test, st, "Expression"); }
|
||||
for (var i = 0, list = node.consequent; i < list.length; i += 1)
|
||||
{
|
||||
var cons = list[i];
|
||||
|
||||
c(cons, st, "Statement");
|
||||
}
|
||||
};
|
||||
base.ReturnStatement = base.YieldExpression = base.AwaitExpression = function (node, st, c) {
|
||||
if (node.argument) { c(node.argument, st, "Expression"); }
|
||||
};
|
||||
base.ThrowStatement = base.SpreadElement =
|
||||
function (node, st, c) { return c(node.argument, st, "Expression"); };
|
||||
base.TryStatement = function (node, st, c) {
|
||||
c(node.block, st, "Statement");
|
||||
if (node.handler) { c(node.handler, st); }
|
||||
if (node.finalizer) { c(node.finalizer, st, "Statement"); }
|
||||
};
|
||||
base.CatchClause = function (node, st, c) {
|
||||
if (node.param) { c(node.param, st, "Pattern"); }
|
||||
c(node.body, st, "Statement");
|
||||
};
|
||||
base.WhileStatement = base.DoWhileStatement = function (node, st, c) {
|
||||
c(node.test, st, "Expression");
|
||||
c(node.body, st, "Statement");
|
||||
};
|
||||
base.ForStatement = function (node, st, c) {
|
||||
if (node.init) { c(node.init, st, "ForInit"); }
|
||||
if (node.test) { c(node.test, st, "Expression"); }
|
||||
if (node.update) { c(node.update, st, "Expression"); }
|
||||
c(node.body, st, "Statement");
|
||||
};
|
||||
base.ForInStatement = base.ForOfStatement = function (node, st, c) {
|
||||
c(node.left, st, "ForInit");
|
||||
c(node.right, st, "Expression");
|
||||
c(node.body, st, "Statement");
|
||||
};
|
||||
base.ForInit = function (node, st, c) {
|
||||
if (node.type === "VariableDeclaration") { c(node, st); }
|
||||
else { c(node, st, "Expression"); }
|
||||
};
|
||||
base.DebuggerStatement = ignore;
|
||||
|
||||
base.FunctionDeclaration = function (node, st, c) { return c(node, st, "Function"); };
|
||||
base.VariableDeclaration = function (node, st, c) {
|
||||
for (var i = 0, list = node.declarations; i < list.length; i += 1)
|
||||
{
|
||||
var decl = list[i];
|
||||
|
||||
c(decl, st);
|
||||
}
|
||||
};
|
||||
base.VariableDeclarator = function (node, st, c) {
|
||||
c(node.id, st, "Pattern");
|
||||
if (node.init) { c(node.init, st, "Expression"); }
|
||||
};
|
||||
|
||||
base.Function = function (node, st, c) {
|
||||
if (node.id) { c(node.id, st, "Pattern"); }
|
||||
for (var i = 0, list = node.params; i < list.length; i += 1)
|
||||
{
|
||||
var param = list[i];
|
||||
|
||||
c(param, st, "Pattern");
|
||||
}
|
||||
c(node.body, st, node.expression ? "Expression" : "Statement");
|
||||
};
|
||||
|
||||
base.Pattern = function (node, st, c) {
|
||||
if (node.type === "Identifier")
|
||||
{ c(node, st, "VariablePattern"); }
|
||||
else if (node.type === "MemberExpression")
|
||||
{ c(node, st, "MemberPattern"); }
|
||||
else
|
||||
{ c(node, st); }
|
||||
};
|
||||
base.VariablePattern = ignore;
|
||||
base.MemberPattern = skipThrough;
|
||||
base.RestElement = function (node, st, c) { return c(node.argument, st, "Pattern"); };
|
||||
base.ArrayPattern = function (node, st, c) {
|
||||
for (var i = 0, list = node.elements; i < list.length; i += 1) {
|
||||
var elt = list[i];
|
||||
|
||||
if (elt) { c(elt, st, "Pattern"); }
|
||||
}
|
||||
};
|
||||
base.ObjectPattern = function (node, st, c) {
|
||||
for (var i = 0, list = node.properties; i < list.length; i += 1) {
|
||||
var prop = list[i];
|
||||
|
||||
if (prop.type === "Property") {
|
||||
if (prop.computed) { c(prop.key, st, "Expression"); }
|
||||
c(prop.value, st, "Pattern");
|
||||
} else if (prop.type === "RestElement") {
|
||||
c(prop.argument, st, "Pattern");
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
base.Expression = skipThrough;
|
||||
base.ThisExpression = base.Super = base.MetaProperty = ignore;
|
||||
base.ArrayExpression = function (node, st, c) {
|
||||
for (var i = 0, list = node.elements; i < list.length; i += 1) {
|
||||
var elt = list[i];
|
||||
|
||||
if (elt) { c(elt, st, "Expression"); }
|
||||
}
|
||||
};
|
||||
base.ObjectExpression = function (node, st, c) {
|
||||
for (var i = 0, list = node.properties; i < list.length; i += 1)
|
||||
{
|
||||
var prop = list[i];
|
||||
|
||||
c(prop, st);
|
||||
}
|
||||
};
|
||||
base.FunctionExpression = base.ArrowFunctionExpression = base.FunctionDeclaration;
|
||||
base.SequenceExpression = function (node, st, c) {
|
||||
for (var i = 0, list = node.expressions; i < list.length; i += 1)
|
||||
{
|
||||
var expr = list[i];
|
||||
|
||||
c(expr, st, "Expression");
|
||||
}
|
||||
};
|
||||
base.TemplateLiteral = function (node, st, c) {
|
||||
for (var i = 0, list = node.quasis; i < list.length; i += 1)
|
||||
{
|
||||
var quasi = list[i];
|
||||
|
||||
c(quasi, st);
|
||||
}
|
||||
|
||||
for (var i$1 = 0, list$1 = node.expressions; i$1 < list$1.length; i$1 += 1)
|
||||
{
|
||||
var expr = list$1[i$1];
|
||||
|
||||
c(expr, st, "Expression");
|
||||
}
|
||||
};
|
||||
base.TemplateElement = ignore;
|
||||
base.UnaryExpression = base.UpdateExpression = function (node, st, c) {
|
||||
c(node.argument, st, "Expression");
|
||||
};
|
||||
base.BinaryExpression = base.LogicalExpression = function (node, st, c) {
|
||||
c(node.left, st, "Expression");
|
||||
c(node.right, st, "Expression");
|
||||
};
|
||||
base.AssignmentExpression = base.AssignmentPattern = function (node, st, c) {
|
||||
c(node.left, st, "Pattern");
|
||||
c(node.right, st, "Expression");
|
||||
};
|
||||
base.ConditionalExpression = function (node, st, c) {
|
||||
c(node.test, st, "Expression");
|
||||
c(node.consequent, st, "Expression");
|
||||
c(node.alternate, st, "Expression");
|
||||
};
|
||||
base.NewExpression = base.CallExpression = function (node, st, c) {
|
||||
c(node.callee, st, "Expression");
|
||||
if (node.arguments)
|
||||
{ for (var i = 0, list = node.arguments; i < list.length; i += 1)
|
||||
{
|
||||
var arg = list[i];
|
||||
|
||||
c(arg, st, "Expression");
|
||||
} }
|
||||
};
|
||||
base.MemberExpression = function (node, st, c) {
|
||||
c(node.object, st, "Expression");
|
||||
if (node.computed) { c(node.property, st, "Expression"); }
|
||||
};
|
||||
base.ExportNamedDeclaration = base.ExportDefaultDeclaration = function (node, st, c) {
|
||||
if (node.declaration)
|
||||
{ c(node.declaration, st, node.type === "ExportNamedDeclaration" || node.declaration.id ? "Statement" : "Expression"); }
|
||||
if (node.source) { c(node.source, st, "Expression"); }
|
||||
};
|
||||
base.ExportAllDeclaration = function (node, st, c) {
|
||||
if (node.exported)
|
||||
{ c(node.exported, st); }
|
||||
c(node.source, st, "Expression");
|
||||
};
|
||||
base.ImportDeclaration = function (node, st, c) {
|
||||
for (var i = 0, list = node.specifiers; i < list.length; i += 1)
|
||||
{
|
||||
var spec = list[i];
|
||||
|
||||
c(spec, st);
|
||||
}
|
||||
c(node.source, st, "Expression");
|
||||
};
|
||||
base.ImportExpression = function (node, st, c) {
|
||||
c(node.source, st, "Expression");
|
||||
};
|
||||
base.ImportSpecifier = base.ImportDefaultSpecifier = base.ImportNamespaceSpecifier = base.Identifier = base.PrivateIdentifier = base.Literal = ignore;
|
||||
|
||||
base.TaggedTemplateExpression = function (node, st, c) {
|
||||
c(node.tag, st, "Expression");
|
||||
c(node.quasi, st, "Expression");
|
||||
};
|
||||
base.ClassDeclaration = base.ClassExpression = function (node, st, c) { return c(node, st, "Class"); };
|
||||
base.Class = function (node, st, c) {
|
||||
if (node.id) { c(node.id, st, "Pattern"); }
|
||||
if (node.superClass) { c(node.superClass, st, "Expression"); }
|
||||
c(node.body, st);
|
||||
};
|
||||
base.ClassBody = function (node, st, c) {
|
||||
for (var i = 0, list = node.body; i < list.length; i += 1)
|
||||
{
|
||||
var elt = list[i];
|
||||
|
||||
c(elt, st);
|
||||
}
|
||||
};
|
||||
base.MethodDefinition = base.PropertyDefinition = base.Property = function (node, st, c) {
|
||||
if (node.computed) { c(node.key, st, "Expression"); }
|
||||
if (node.value) { c(node.value, st, "Expression"); }
|
||||
};
|
||||
|
||||
export { ancestor, base, findNodeAfter, findNodeAround, findNodeAt, findNodeBefore, full, fullAncestor, make, recursive, simple };
|
Reference in New Issue
Block a user