first commit
This commit is contained in:
328
app_vue/node_modules/@webassemblyjs/leb128/esm/leb.js
generated
vendored
Normal file
328
app_vue/node_modules/@webassemblyjs/leb128/esm/leb.js
generated
vendored
Normal file
@ -0,0 +1,328 @@
|
||||
// Copyright 2012 The Obvious Corporation.
|
||||
|
||||
/*
|
||||
* leb: LEB128 utilities.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Modules used
|
||||
*/
|
||||
"use strict";
|
||||
|
||||
import Long from "@xtuc/long";
|
||||
import * as bits from "./bits";
|
||||
import * as bufs from "./bufs";
|
||||
/*
|
||||
* Module variables
|
||||
*/
|
||||
|
||||
/** The minimum possible 32-bit signed int. */
|
||||
|
||||
var MIN_INT32 = -0x80000000;
|
||||
/** The maximum possible 32-bit signed int. */
|
||||
|
||||
var MAX_INT32 = 0x7fffffff;
|
||||
/** The maximum possible 32-bit unsigned int. */
|
||||
|
||||
var MAX_UINT32 = 0xffffffff;
|
||||
/** The minimum possible 64-bit signed int. */
|
||||
// const MIN_INT64 = -0x8000000000000000;
|
||||
|
||||
/**
|
||||
* The maximum possible 64-bit signed int that is representable as a
|
||||
* JavaScript number.
|
||||
*/
|
||||
// const MAX_INT64 = 0x7ffffffffffffc00;
|
||||
|
||||
/**
|
||||
* The maximum possible 64-bit unsigned int that is representable as a
|
||||
* JavaScript number.
|
||||
*/
|
||||
// const MAX_UINT64 = 0xfffffffffffff800;
|
||||
|
||||
/*
|
||||
* Helper functions
|
||||
*/
|
||||
|
||||
/**
|
||||
* Determines the number of bits required to encode the number
|
||||
* represented in the given buffer as a signed value. The buffer is
|
||||
* taken to represent a signed number in little-endian form.
|
||||
*
|
||||
* The number of bits to encode is the (zero-based) bit number of the
|
||||
* highest-order non-sign-matching bit, plus two. For example:
|
||||
*
|
||||
* 11111011 01110101
|
||||
* high low
|
||||
*
|
||||
* The sign bit here is 1 (that is, it's a negative number). The highest
|
||||
* bit number that doesn't match the sign is bit #10 (where the lowest-order
|
||||
* bit is bit #0). So, we have to encode at least 12 bits total.
|
||||
*
|
||||
* As a special degenerate case, the numbers 0 and -1 each require just one bit.
|
||||
*/
|
||||
|
||||
function signedBitCount(buffer) {
|
||||
return bits.highOrder(bits.getSign(buffer) ^ 1, buffer) + 2;
|
||||
}
|
||||
/**
|
||||
* Determines the number of bits required to encode the number
|
||||
* represented in the given buffer as an unsigned value. The buffer is
|
||||
* taken to represent an unsigned number in little-endian form.
|
||||
*
|
||||
* The number of bits to encode is the (zero-based) bit number of the
|
||||
* highest-order 1 bit, plus one. For example:
|
||||
*
|
||||
* 00011000 01010011
|
||||
* high low
|
||||
*
|
||||
* The highest-order 1 bit here is bit #12 (where the lowest-order bit
|
||||
* is bit #0). So, we have to encode at least 13 bits total.
|
||||
*
|
||||
* As a special degenerate case, the number 0 requires 1 bit.
|
||||
*/
|
||||
|
||||
|
||||
function unsignedBitCount(buffer) {
|
||||
var result = bits.highOrder(1, buffer) + 1;
|
||||
return result ? result : 1;
|
||||
}
|
||||
/**
|
||||
* Common encoder for both signed and unsigned ints. This takes a
|
||||
* bigint-ish buffer, returning an LEB128-encoded buffer.
|
||||
*/
|
||||
|
||||
|
||||
function encodeBufferCommon(buffer, signed) {
|
||||
var signBit;
|
||||
var bitCount;
|
||||
|
||||
if (signed) {
|
||||
signBit = bits.getSign(buffer);
|
||||
bitCount = signedBitCount(buffer);
|
||||
} else {
|
||||
signBit = 0;
|
||||
bitCount = unsignedBitCount(buffer);
|
||||
}
|
||||
|
||||
var byteCount = Math.ceil(bitCount / 7);
|
||||
var result = bufs.alloc(byteCount);
|
||||
|
||||
for (var i = 0; i < byteCount; i++) {
|
||||
var payload = bits.extract(buffer, i * 7, 7, signBit);
|
||||
result[i] = payload | 0x80;
|
||||
} // Mask off the top bit of the last byte, to indicate the end of the
|
||||
// encoding.
|
||||
|
||||
|
||||
result[byteCount - 1] &= 0x7f;
|
||||
return result;
|
||||
}
|
||||
/**
|
||||
* Gets the byte-length of the value encoded in the given buffer at
|
||||
* the given index.
|
||||
*/
|
||||
|
||||
|
||||
function encodedLength(encodedBuffer, index) {
|
||||
var result = 0;
|
||||
|
||||
while (encodedBuffer[index + result] >= 0x80) {
|
||||
result++;
|
||||
}
|
||||
|
||||
result++; // to account for the last byte
|
||||
|
||||
if (index + result > encodedBuffer.length) {// FIXME(sven): seems to cause false positives
|
||||
// throw new Error("integer representation too long");
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
/**
|
||||
* Common decoder for both signed and unsigned ints. This takes an
|
||||
* LEB128-encoded buffer, returning a bigint-ish buffer.
|
||||
*/
|
||||
|
||||
|
||||
function decodeBufferCommon(encodedBuffer, index, signed) {
|
||||
index = index === undefined ? 0 : index;
|
||||
var length = encodedLength(encodedBuffer, index);
|
||||
var bitLength = length * 7;
|
||||
var byteLength = Math.ceil(bitLength / 8);
|
||||
var result = bufs.alloc(byteLength);
|
||||
var outIndex = 0;
|
||||
|
||||
while (length > 0) {
|
||||
bits.inject(result, outIndex, 7, encodedBuffer[index]);
|
||||
outIndex += 7;
|
||||
index++;
|
||||
length--;
|
||||
}
|
||||
|
||||
var signBit;
|
||||
var signByte;
|
||||
|
||||
if (signed) {
|
||||
// Sign-extend the last byte.
|
||||
var lastByte = result[byteLength - 1];
|
||||
var endBit = outIndex % 8;
|
||||
|
||||
if (endBit !== 0) {
|
||||
var shift = 32 - endBit; // 32 because JS bit ops work on 32-bit ints.
|
||||
|
||||
lastByte = result[byteLength - 1] = lastByte << shift >> shift & 0xff;
|
||||
}
|
||||
|
||||
signBit = lastByte >> 7;
|
||||
signByte = signBit * 0xff;
|
||||
} else {
|
||||
signBit = 0;
|
||||
signByte = 0;
|
||||
} // Slice off any superfluous bytes, that is, ones that add no meaningful
|
||||
// bits (because the value would be the same if they were removed).
|
||||
|
||||
|
||||
while (byteLength > 1 && result[byteLength - 1] === signByte && (!signed || result[byteLength - 2] >> 7 === signBit)) {
|
||||
byteLength--;
|
||||
}
|
||||
|
||||
result = bufs.resize(result, byteLength);
|
||||
return {
|
||||
value: result,
|
||||
nextIndex: index
|
||||
};
|
||||
}
|
||||
/*
|
||||
* Exported bindings
|
||||
*/
|
||||
|
||||
|
||||
function encodeIntBuffer(buffer) {
|
||||
return encodeBufferCommon(buffer, true);
|
||||
}
|
||||
|
||||
function decodeIntBuffer(encodedBuffer, index) {
|
||||
return decodeBufferCommon(encodedBuffer, index, true);
|
||||
}
|
||||
|
||||
function encodeInt32(num) {
|
||||
var buf = new Uint8Array(4);
|
||||
buf[0] = num & 0xff;
|
||||
buf[1] = num >> 8 & 0xff;
|
||||
buf[2] = num >> 16 & 0xff;
|
||||
buf[3] = num >> 24 & 0xff;
|
||||
var result = encodeIntBuffer(buf);
|
||||
return result;
|
||||
}
|
||||
|
||||
function decodeInt32(encodedBuffer, index) {
|
||||
var result = decodeIntBuffer(encodedBuffer, index);
|
||||
var parsed = bufs.readInt(result.value);
|
||||
var value = parsed.value;
|
||||
bufs.free(result.value);
|
||||
|
||||
if (value < MIN_INT32 || value > MAX_INT32) {
|
||||
throw new Error("integer too large");
|
||||
}
|
||||
|
||||
return {
|
||||
value: value,
|
||||
nextIndex: result.nextIndex
|
||||
};
|
||||
}
|
||||
|
||||
function encodeInt64(num) {
|
||||
var buf = bufs.alloc(8);
|
||||
bufs.writeInt64(num, buf);
|
||||
var result = encodeIntBuffer(buf);
|
||||
bufs.free(buf);
|
||||
return result;
|
||||
}
|
||||
|
||||
function decodeInt64(encodedBuffer, index) {
|
||||
var result = decodeIntBuffer(encodedBuffer, index); // sign-extend if necessary
|
||||
|
||||
var length = result.value.length;
|
||||
|
||||
if (result.value[length - 1] >> 7) {
|
||||
result.value = bufs.resize(result.value, 8);
|
||||
result.value.fill(255, length);
|
||||
}
|
||||
|
||||
var value = Long.fromBytesLE(result.value, false);
|
||||
bufs.free(result.value);
|
||||
return {
|
||||
value: value,
|
||||
nextIndex: result.nextIndex,
|
||||
lossy: false
|
||||
};
|
||||
}
|
||||
|
||||
function encodeUIntBuffer(buffer) {
|
||||
return encodeBufferCommon(buffer, false);
|
||||
}
|
||||
|
||||
function decodeUIntBuffer(encodedBuffer, index) {
|
||||
return decodeBufferCommon(encodedBuffer, index, false);
|
||||
}
|
||||
|
||||
function encodeUInt32(num) {
|
||||
var buf = new Uint8Array(4);
|
||||
buf[0] = num & 0xff;
|
||||
buf[1] = num >> 8 & 0xff;
|
||||
buf[2] = num >> 16 & 0xff;
|
||||
buf[3] = num >> 24 & 0xff;
|
||||
var result = encodeUIntBuffer(buf);
|
||||
return result;
|
||||
}
|
||||
|
||||
function decodeUInt32(encodedBuffer, index) {
|
||||
var result = decodeUIntBuffer(encodedBuffer, index);
|
||||
var parsed = bufs.readUInt(result.value);
|
||||
var value = parsed.value;
|
||||
bufs.free(result.value);
|
||||
|
||||
if (value > MAX_UINT32) {
|
||||
throw new Error("integer too large");
|
||||
}
|
||||
|
||||
return {
|
||||
value: value,
|
||||
nextIndex: result.nextIndex
|
||||
};
|
||||
}
|
||||
|
||||
function encodeUInt64(num) {
|
||||
var buf = bufs.alloc(8);
|
||||
bufs.writeUInt64(num, buf);
|
||||
var result = encodeUIntBuffer(buf);
|
||||
bufs.free(buf);
|
||||
return result;
|
||||
}
|
||||
|
||||
function decodeUInt64(encodedBuffer, index) {
|
||||
var result = decodeUIntBuffer(encodedBuffer, index);
|
||||
var value = Long.fromBytesLE(result.value, true);
|
||||
bufs.free(result.value);
|
||||
return {
|
||||
value: value,
|
||||
nextIndex: result.nextIndex,
|
||||
lossy: false
|
||||
};
|
||||
}
|
||||
|
||||
export default {
|
||||
decodeInt32: decodeInt32,
|
||||
decodeInt64: decodeInt64,
|
||||
decodeIntBuffer: decodeIntBuffer,
|
||||
decodeUInt32: decodeUInt32,
|
||||
decodeUInt64: decodeUInt64,
|
||||
decodeUIntBuffer: decodeUIntBuffer,
|
||||
encodeInt32: encodeInt32,
|
||||
encodeInt64: encodeInt64,
|
||||
encodeIntBuffer: encodeIntBuffer,
|
||||
encodeUInt32: encodeUInt32,
|
||||
encodeUInt64: encodeUInt64,
|
||||
encodeUIntBuffer: encodeUIntBuffer
|
||||
};
|
Reference in New Issue
Block a user